Saturday, 21 March 2015

Week 10 - Extension Time


We've been given an extension, which is fantastic. That means that stuff will actually get polished.

So a quick update on where I am, and what I'll be doing next week, so I don't have to do a blog post on Monday, and can just throw myself into work.


  • I have removed the bathroom, for times sake. I will be keeping the basin, which will be in the room. This means that the final area will be far more polished. 
  • The room is being extended slightly on the right side. This means that you won't trip over the guy on the bed, and there will be a second reveal of the detective's wall. 
  • The base meshes are done and ready for scuplting. The characters are going to be great. I'm going to do some design work on the hair of the female, maybe some quick paintovers to iterate.
  • I will be playing around with sounds in the level, to add more atmosphere, which is the most important thing. 
  • I will hopefully be getting my friend to write and record a noir themed voiceover that will play throughout the level. 
  • I've been playing around with the lighting. It looks cool.



Next week, I will be continuing on texturing, I just need to get everything textures quickly.

If I continue on with my project as it is, I'm looking at a 2.1, but if I can get the character sorted and everything finished, I'll be hitting a First, which is awesome.

- Hannah