Sunday, 22 February 2015

Week 6/7 - A Little Update (And I Found This Amusing)...

I will be doing a big blog post tomorrow assessing my schedule, what I've got left to do, and setting myself some new targets. It will be a combination of Week 6 wrap up and Week 7 beginning. I've been super busy this weekend.

Also I found this picture and wanted to share it.

(Source)
Now to bed, bright and early for tomorrow.

- Hannah

Thursday, 19 February 2015

Week 6 - Gregory Crewdson, I Think I'm in Love with You...

You know that feeling you get when you see something that is so unbelievably perfect that you don't know what to do other than whisper "oh....".

That is what Gregory Crewdson's work has done to me. 

He creates such a beautiful sense of atmosphere within just a single frame. His images are so dynamic, telling incredible stories with no words or movement. The colours, the lights, the composition of his shots... it all comes together to create perfection; perfection I am definitely going to be taking inspiration from. 

His work has the exact kind of aesthetic I want my environment to have. 

I thought I'd just pop some of his work up here to keep me motivated, and to share it with you. There is a documentary called Brief Encounters that I will be watching when I get home, and hoping to soak up all that magical artistic knowledge that he has. 













Damn it, Gregory... 

- Hannah

Monday, 16 February 2015

Week 6 - Fighting the Beast that is 3ds Max

Just a quick one today. Not a lot to update on. Just getting to modelling the assets for the scene. 


I should have all my priority 1 assets modelled by the end of the week. They are fairly simple so, I'm hoping to get most of them done within the first couple of days. I'll do a quick review on Wednesday. To see where I'm up to.


These are the priority 2 assets. If I'm lucky these should also be done by the end of the week. Again, I'll do another review on Friday to let you all know where I'm up to.
The difficult bit is past me now, seeing as I finished the base, so things are now going smoothly. 

Lets get going. 

I'm definitely not stressed in any way. 

- Hannah

Week 5 - Round-Up

Behind schedule. Need to sort this out.

Just a case of blasting through all the assets now the base is all modeled and unwrapped.


Material IDs all set up. Everything will be tilable with decals, other than the metal. Lightmaps done as well.

It's no longer modular pieces, although this entire base is build from the piece I made.

Next week will be blasting through modelling all my other assets. Should be fairly simple, hopefully.

- Hannah

(Edit - sorry this post is a little late. Completely forgot to publish)

Thursday, 12 February 2015

Week 5 - I Need To Sort Out My Planning..

Quick update. Just to show modular pieces, etc.

Pretty much finished all of the modular assets, I just need to scale them down a little to fit in with my new layout plan. Now I know how much space I've got to play with, I can scale everything to fit perfectly.


First layout when I'd placed all my modular pieces together. 2m pieces we used.



Windows need to be made smaller to read better as a New York Apartment. Also, three always looks better than two. It's just a case of scaling things down to make them fit better. Fairly simple to do honestly. They are all unwrapped and ready to go, other than that.

The bed has moved position so's not to reveal the murder too early. I want everything to be smaller as well to make sure I can polish everything in time, and to give a claustrophobic feel.

Anyway, that's all for today.

- Hannah

Monday, 9 February 2015

Week 5 - Asset Moodboards

Asset Ideas - Pinterest

Asset Ideas - Kiss Me Deadly

Asset Ideas - Floors, Walls and Doors

- Hannah

Week 5 - Boss-Ass Asset List

Just thought I'd quickly post up the base asset list here. If you have any suggestions, let me know.


- Hannah