Its been a while since I've posted anything, mainly because I've been grinding this character out. She's been polypainted, baked and rigged. Now it's just the finishing touches to the textures.
Basic hair blockouts trying to figure out which one is best.
Then the base model was completed.
After that I did a poly paint. The lingerie will be texutring using substance.
The head test in engine, baked down onto the low poly with some minor texture adjustments. I need to fix the hairline, some of the lip and such.
Some paintovers trying to figure out the final look of the character.
Its been a busy few weeks.
On to assets. I need a break from the character for a bit.
- Hannah